About the Show
Gone Mobile is a podcast discussing the latest in mobile development, with a healthy bias towards Xamarin technologies. The podcast covers in-depth topics with guests ranging from Android, iOS & Windows development to mobile marketing and design, as well as other mobile or not so mobile related technologies.
Gone Mobile 7: The F# is for Frank Krueger
December 19th, 2013 | 54 mins 50 secs
We force Frank Krueger to talk to us about F#!
Gone Mobile 6: Jesse Liberty and Xamarin.Android
November 26th, 2013
1 hr 1 min
Jesse Liberty talks to us about his recent ventures into Mobile development with Xamarin.Android!
Gone Mobile 5: MonoGame with Jonathan Peppers
November 4th, 2013
49 mins 12 secs
We sit down with Jonathan Peppers from Hitcents to talk about writing Games using MonoGame and Xamarin for iOS, Android, Windows and more!
Gone Mobile 4: Tracking Errors with Raygun
October 14th, 2013
51 mins 42 secs
We sit down with John-Daniel Trask and Jeremy Boyd of Mindscape to talk about their Error Reporting service Raygun.io and how it fits in with Mobile and Xamarin apps.
Gone Mobile 3: Bettsing on Reactive
October 1st, 2013 | 56 mins 9 secs
Paul Betts talks with us about all things Reactive: Reactive Extensions (Rx), Reactive UI (RxUI), and how they fit together in a Microsoft and Xamarin mobile world. Paul also discusses his Akavache and Splat libraries, and his new Live-coding experiment!
Gone Mobile 2: iOS7 Loving the Tint
September 20th, 2013 | 1 hr 1 min
What's new in iOS7? In this episode, we talk to Mike Bluestein from Xamarin to hear his thoughts on some of the new iOS7 API's such as UIKit Dynamics, Sprite Kit, Text Kit and more! We also debate the merits of the new iPhone 5C, and discuss the other new hardware including Touch ID.