Greg is a Principal Engineer at Olo. He is a Xamarin MVP, Microsoft MVP, organizer of the NYC Mobile .NET Developers Group, author of Mobile Development with C#, and also a monthly columnist with Visual Studio Magazine.
May 1st, 2017 | 50 mins 3 secs
In this episode we are joined by Rob Lyndon who is working on the Xamarin.Forms.Reactive.FSharp library. We talk to Rob about what Reactive programming is all about, and how it fits into mobile development. Rob goes into detail about what his library does, how it helps Xamarin.Forms developers, and why he created it.
April 12th, 2017 | 44 mins 59 secs
When it comes to developing and maintaining mobile apps there's a lot to think about, between building, testing, distributing, monitoring, and more. In this episode we dig into Microsoft's new Visual Studio Mobile Center, which provides a solution to many of these lifecycle concerns in a single place.
March 27th, 2017 | 47 mins 37 secs
Over the last few years the Internet of Things has taken over the world, but what is it and what can you do with it? In this episode we're joined by Amanda Lange to walk through what it is, what kinds of experiences you can enable, and how Azure can help you manage your devices and create applications.
March 6th, 2017 | 38 mins 15 secs
The Flux architectural pattern has become increasingly common in front-end development, but did you know it's also applicable to mobile apps as well? In this episode we talk to Alex Dunn about Flux, what it is, why it's useful, and his experiences applying it to his Xamarin applications.
January 23rd, 2017 | 39 mins 2 secs
Ever wish you could automate more simple tasks in Xamarin Studio or Visual Studio for Mac? Matthew Robbins' MFractor Addin may be exactly what you're looking for with several enhancements designed to speed up the Xamarin.Forms developer experience.
January 12th, 2017 | 59 mins 42 secs
The App Store is a crazy place, so why not learn the ins and outs from someone who has been through it all? In this episode we sit down with Amir Rajan, developer of the hit game A Dark Room, to talk through his experiences building a successful game, backed by a mountain of data around metrics, revenue, and more.
December 29th, 2016 | 54 mins 22 secs
Interested in trying out some mobile game development but aren't sure where to start? In this episode we talk to Brent Edwards about how he got started, and how CocosSharp makes it easy to dive in and start creating the next big hit game!
December 5th, 2016 | 39 mins 46 secs
Deep linking is a great way to help provide engaging experiences for your users, but how do you get started? What can you actually do with deep links? In this episode we talk to Sahil Verma about deep linking and what Branch is doing to help app developers deliver personalized experience for their users.
September 14th, 2016 | 1 hr 16 secs
Want to know what this whole serverless thing is about? Learn all about it and what you can do with Azure Functions from Donna Malayeri and Fabio Cavalcante!
August 31st, 2016 | 42 mins 54 secs
In this episode we learn all about the Microsoft Graph API from Simon Jager, and how you can build your mobile apps on top of its offerings.